I came here from Trijam #254 - I usually try to look at other games that creators make in game jams, and the polish of the demo really impressed me! I hope you finish the full game, even if it's short. Your sprite drawing is great (reminds me of Rhythm Heaven 🤔) and the writing is equally good. Looking forward to the final release!
I'm actually still working on it, although I'm giving myself some time to make smaller projects in the meantime, just to keep the impostor syndrome away.
There is not much cool things to share yet though: the lastest big task I've finished on the project was refactoring the bullet code (in the demo, if you try to totally fill the canvas, the FPS will drop because of the amount of objects to processes). But it is still advancing steadily.
Concept looks nice from screenshots/gif, I would suggest to add a free to play in-browser version, with aybe limited capabilities or just one or 2 levels.
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I came here from Trijam #254 - I usually try to look at other games that creators make in game jams, and the polish of the demo really impressed me! I hope you finish the full game, even if it's short. Your sprite drawing is great (reminds me of Rhythm Heaven 🤔) and the writing is equally good. Looking forward to the final release!
Hey, thanks of stopping by!
I'm actually still working on it, although I'm giving myself some time to make smaller projects in the meantime, just to keep the impostor syndrome away.
There is not much cool things to share yet though: the lastest big task I've finished on the project was refactoring the bullet code (in the demo, if you try to totally fill the canvas, the FPS will drop because of the amount of objects to processes). But it is still advancing steadily.
I'll problably release an update in February :)
Concept looks nice from screenshots/gif, I would suggest to add a free to play in-browser version, with aybe limited capabilities or just one or 2 levels.
Thanks for the input! I'm already working on it!
Hopefully I'll have something by tomorrow
Sounds great, looking forward to play it :)